Let's Talk XR!... In Summer...

The Nugget

  • Vision Pro 2 should maintain its $3,500 price point to push high-end display and component technology further, embracing advancements like double-brightness displays and improved pancake optics.

Make it stick

  • πŸ’‘ Eye tracking is essential for new headsets as it allows for clearer visuals and better interaction.
  • 🌟 The future requires brighter displays to reduce motion blur and enhance user experience.
  • πŸ’Ό Networking events like AWE are crucial for breaking into the VR industry.
  • πŸ”§ Wire grids could revolutionize pancake optics, making them lighter and thinner.

Key insights

Challenges of VR and Live Streaming

  • Streamer encounters issues with the complexity of live-streaming from VR, specifically spatial comping.
  • The repeater mechanism for displaying comments during the stream seems buggy and unreliable.

Meta and Other VR Platforms

  • Meta's Strategy: Reluctance to release high-end products like Quest Pro 2 due to unsatisfactory market response; focusing instead on products like the Quest 3 and Quest 3s.
  • Meta vs. Competitors: Asus and other companies face difficulty competing with Meta's subsidized Quest platforms.
  • Pico 4S: Criticized as uninteresting, especially when compared to Meta's Quest 3.

Vision Pro Developments

  • User Experience: Vision Pro offers significant hardware and software improvements, potentially becoming the preferred device for VR content consumption.
  • Future Enhancements: Hopes for a Vision Pro 2 with double-brightness displays and better pancake optics, but retaining high price to drive component advancements.
  • Importance of Eye Tracking: Irreplaceable for high-quality visuals and user interactions.
  • Light Field Displays: Seen as the direction for future iterations of headsets, possibly keeping the external eye display to show technological progress more visibly to outsiders.
  • Hardware Innovations: Companies are working on integrating wire grids to enhance pancake optics, improving both weight and visual quality of VR headsets.
  • Market Realities: Companies like Mojo Vision, despite initial hype, struggle to meet technological promises, highlighting the speculative nature of VR market booms.

Key quotes

  • "I still think VR or AR/XR is frankly not consumer-ready at all."
  • "I was really excited about the Quest Pro...and then I got the Quest Pro...it felt like an upgraded Quest 2."
  • "This device has truly ruined me...I still don't want to go back to using a monitor."
  • "Eyetracking is already very important for these lenses; these lenses literally could not work without eyetracking."
  • "You can’t have one without the other. The technology and the mass market readiness is still like the 80s right now for AR/VR."
This summary contains AI-generated information and may have important inaccuracies or omissions.