Tierlisting the BEST (and worst) GAME ENGINES

The Nugget

  • The video presents a tier list of game engines, evaluating them based on user-friendliness, expense, tutorial availability, and flexibility, ultimately recommending Unreal Engine, Godot, and Unity as the top choices for game developers due to their versatility, support, and pricing models.

Key quotes

  • "Unity is probably one of the big three most well-known engines and it's simply also one of the oldest ones."
  • "Unreal Engine [...] I think unreal is better than unity in a lot of key different ways."
  • "CryEngine is very powerful [...] but it's hella hard."
  • "Making your own engine [...] I think it's a bad idea."
  • "No matter which one you choose, if you are a good developer you can make any one of these work."

Key insights

Tier list ranking

  • S Tier: Unreal Engine, recognized for its technical capabilities, photorealism, and favorable pricing model.
  • A Tier: Unity and Godot, valued for their accessibility, flexibility, and vast communities.
  • B Tier: RPG Maker, ideal for writers and those focused on narrative-driven games.
  • C Tier: Phaser, suited for HTML5/web games, and GameMaker Studio, noted for its ease of use for beginners but criticized for its pricing model.
  • D Tier: CryEngine, acknowledged for its power but criticized for its steep learning curve and limited community support.
  • E Tier: Creating your own engine, viewed as a valuable learning experience but impractical for commercial game development.
  • F Tier: Construct 3, criticized for its limited functionality in the free version and reliance on JavaScript.

Commentaries on Engine Choices

  • Unity is appreciated for its flexibility and the accessibility of C#, but its complexity has increased over the years.
  • Unreal Engine's blend of high fidelity visuals and performance, paired with a generous pricing model, places it at the top.
  • Godot is praised for being fully free and open source, offering a real alternative for indie developers.
  • CryEngine and making your own engine are considered less viable options, with high barriers to entry and practical application.
  • Game engines like Phaser and Construct 3 are lower on the list due to their niches in web and simple game development.

Make it stick

  • πŸš€ Unreal Engine: Top-tier for heavy visual fidelity and an indie-friendly pricing model.
  • πŸ”§ Unity vs. Godot: A toss-up between the industry stalwart and the open-source underdog for most developers.
  • πŸ› οΈ Making your own engine: A Herculean taskβ€”best left as an educational journey rather than a path to game development success.
  • 🎲 RPG Maker: Great for narrative-focused devs, shackling designers to a specific genre but excelling within its domain.
This summary contains AI-generated information and may have important inaccuracies or omissions.