Vision Pro is an over-engineered “devkit” // Hardware bleeds genius & audacity but software story is disheartening // What we got wrong at Oculus that Apple got right // Why Meta could finally have its Android moment – Hugo's Blog

The Nugget

  • The Apple Vision Pro is seen as an over-engineered "devkit" that, while showcasing hardware genius, falls short with its software offerings and lack of immersive VR content, positioning itself more as a curiosity starter for developers rather than a mainstream product. The launch has, however, set a new bar for VR hardware and user interface, spurring industry competition and innovation, particularly for Meta's Quest line.

Key quotes

  • "Apple's unrelenting focus on delivering two specific capabilities that speak to our humanity: 1) Feeling present and connected to your physical world and 2) Having a new UI superpower with gaze & pinch."
  • "The Vision Pro high-fidelity passthrough experience parallels Apple’s introduction of the iPhone’s original retina display."
  • "Hardware Vision Pro is a meticulously over-engineered “devkit” that is far too heavy to have product-market fit but good enough to seed curiosity into the world."
  • "The Apple Vision Pro is the Northstar the VR industry needed, whether we admit it or not."
  • "Intentionally making the Vision Pro optics blurry is a clever move by Apple because it results in way smoother graphics across the board by hiding the screen door effect."

Key insights

Hardware Engineering and User Experience

  • The Vision Pro's high-fidelity passthrough and "gaze + pinch" UI are groundbreaking, offering a new level of presence in VR and setting a high bar for future VR headsets.
  • Despite its technical prowess, the Vision Pro is considered over-engineered and too heavy for long-term usage, positioning it more as a high-quality devkit rather than a consumer product.

Software and Content Limitations

  • The software offerings and lack of exciting AR apps at launch are seen as dull and unimaginative, with the headset failing to leverage the established base of immersive VR content.
  • The focus on productivity and media watching, while utilitarian, does not fully exploit the potential of spatial computing and lacks the innovation expected from an Apple product launch.

Future Implications for the VR Industry

  • The entry of Apple into the VR market is seen as a pivotal moment, increasing awareness and setting new standards for VR hardware and interaction models.
  • This launch could signal Meta's "Android moment," offering an opportunity to respond with improved VR offerings that directly compete with Apple's high standards.

Make it stick

  • 🌌 The Vision Pro sets a new virtual reality presence bar with high-fidelity passthrough and intuitive "gaze + pinch" UI—signaling a leap similar to the iPhone's introduction of multi-touch.
  • 🛠 Described as an over-engineered “devkit,” the Vision Pro is both lauded for its technical innovation and critiqued for its weight and software limitations, embodying Apple's hardware-first approach.
  • 📱 Despite software shortcomings, Apple's foray into VR with Vision Pro can spur industry-wide innovation, especially for Meta, potentially marking its transition moment to become the Android of VR.
  • 🤝 Vision Pro's social implications in VR are yet to be fully realized, with opportunities for more immersive, shared experiences flagged as essential for its evolution beyond a solitary device.
This summary contains AI-generated information and may have important inaccuracies or omissions.