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What Makes A Good Super Move?

One-liner

A well-designed super move strikes a balance between being a rewarding game-changer and not so overpowering that it dulls the strategic depth of the rest of the game.

Key quotes

  1. "Supers are almost by definition the most powerful moves a game is going to offer you."
  2. "An overwhelming super move dominates the rest of the game’s strategy and makes any other option almost meaningless in comparison."
  3. "The super meter can be even simpler and still generate a lot of depth in combat."
  4. "The biggest problem at the game’s release was how often the option came up and how easily you could hit it."
  5. "Proper balancing is essential, as seen in F-Zero 99's Skyway, a brilliant piece of game mechanic balancing that helps solve a nagging catch-up problem."

Make it stick

  1. "Ya Punch Bison, then ya get spicin’" - Charging up super moves through combat is often as straightforward as dealing damage to opponents.
  2. "Devil Trigger’s strength is balanced by its brevity" - The power of transformation-based supers is often kept in check by limiting their active duration.
  3. "The Skyway Comeback" - F-Zero 99's Skyway system embodies the principle of giving lagging players a powerful yet limited means to catch up.
  4. "Final Smash Hysteria" - Smash Bros' Final Smash moves showcase how over-the-top the spectacle can become, sometimes at the cost of balanced and strategic gameplay.